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[10-01]任天堂的目标是市场领袖
 

    近日在接受ABC的采访时,任天堂的北美总裁Reggie Fils-Aime表达了任天堂想要再度成为市场领袖的愿望。“我们当然想要,在掌机市场已经取得的胜利以及将来Wiil要取得的胜利,任天堂能够再度成为业界的领头羊,当然,这是我的看法。”他也表示,这并不意味着索尼和微软将会失败,“是否我们胜利了,那他们就必须失败?我不认为是这样。他们正在做的是不同的事。不过我们的目的是(游戏)产业的领袖,不仅是从革新的观点,还是市场的份额”。

    任天堂曾经是市场的领袖,从FC到SFC,任天堂一直统治着电视游戏的世界。直到PS的出现,这种情况才改变了。而任天堂欲重新夺回业界老大的位置的想法也不是一两天的事了,实际上从NDS发售前他们所做的,就是为了这个目的。任天堂的一些固执的观点确实对维护游戏业的稳定有着积极的作用,但是业界仅仅只有一个任天堂的情况也是可怕的,那么让我们祝任天堂一路走好。

英文原文
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In a recent interview with ABC On Demand, Nintendo of America's president, Reggie Fils-Aime, indicated that the videogame giant -- at one time the most successful home console maker in the world -- is with Wii gunning for the number-one position again.

Asked if Nintendo needed to beat out rivals Sony and Microsoft in order for Wii to become a success, Reggie commented: "We certainly want to and between the success we've had with the Nintendo DS in the handheld space and the success we see with the Wii, Nintendo can become the dominant player again in this industry. And certainly that's my focus.

"It's interesting, though. In order for me to win, must they fail? I don't think so. Because they're trying to do something very different. But our goal is to be the leader in this industry -- not only from an innovation standpoint, but also from a market share as well."

Unlike GameCube, which was very similar to PlayStation 2 and Xbox in features in capabilities, Wii is radically different from either PlayStation 3 or Xbox 360. At the core of this difference is an innovative new controller that translates 3D movement by the user into on-screen action. It is for this reason that Nintendo believes it can attract an audience normally uninterested in videogames and propel Wii to new heights of popularity.

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